tag:blogger.com,1999:blog-1385210602449395922.post1667411551391853152..comments2023-11-30T00:27:51.382-08:00Comments on Flanderkin Serjeant: A bit Gallic part 2 (pure and applied)johnpreecehttp://www.blogger.com/profile/05548014163096067684noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1385210602449395922.post-8054008859766593462010-04-01T19:18:33.539-07:002010-04-01T19:18:33.539-07:00Oh, yes, one more thing.
I agree with Ross on the...Oh, yes, one more thing.<br /><br />I agree with Ross on the Gloss.<br /><br />Catchy phrase.<br /><br />A gloss sealer seems to give depth and make the colors brighter too.<br /><br />I have switch a high gloss varnish, floor wax actually, for all my figures now.<br /><br />Again, intersting blog article.<br /><br />JimJim Wrighthttps://www.blogger.com/profile/11549600020726569568noreply@blogger.comtag:blogger.com,1999:blog-1385210602449395922.post-48718572989842171502010-04-01T19:14:49.339-07:002010-04-01T19:14:49.339-07:00Hi John,
You said "So what would that look l...Hi John,<br /><br />You said "So what would that look like as a wargames unit? I am not sure but I have had a first stab at applying the principles. Now here we hit the first snag, I cannot show you what the figures look like from five foot away in a good light. I can only show you a scan of them close up."<br /><br />Well to run my test of your picture, I simply got up and walked about six away from my computer monitor (21 inch flat screen). Even in this test, the figure on the right looked much better. And yes, the beard made the left hand figure's face sort of disappear or get muddy.<br /><br />A simple test for you hypothesis.<br /><br />Conclusion: A simple paint job is better on the gaming table.<br /><br />I feel so much better as I can only paint a simple block paint job anyway.<br /><br />Thanks.<br /><br />Nice blog article.<br /><br />JimJim Wrighthttps://www.blogger.com/profile/11549600020726569568noreply@blogger.comtag:blogger.com,1999:blog-1385210602449395922.post-70479150864057004862010-04-01T14:38:44.515-07:002010-04-01T14:38:44.515-07:002 things to consider John,
The 1at is that while ...2 things to consider John,<br /><br />The 1at is that while the painting is meant to be seen only at a distance, your wargame figures are meant to be handled and. Thus seen at close range as well as across the table. What you need therefore is not the best solution for one or the other but an optimum compromise between the 2. The most simplified solution might work on a large 20mm diorama but less so in a game where the figures are handled.<br /><br />2. Consider as well the brightening effect of a good gloss varnish. It seems to brighten figures and suggest details and highlights that aren't painted on.<br /><br />Interesting though.<br />RossRoss Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-1385210602449395922.post-35075035144406806192010-04-01T12:42:26.508-07:002010-04-01T12:42:26.508-07:00John,
Looking at those Russian artillerymen i wou...John,<br /><br />Looking at those Russian artillerymen i wouldn't have guessed they were not shaded - i guess that's the gloss varnish effect; under decent light a gloss finish provides it's own highlights.<br /><br />Occasionally i do wonder why i paint the way i do, and you've just set me off again! Personally i think you can easily get away with not shading and detailing much if you put some effort into certain eye-catching areas - the face, headgear, and any lace usually. Gloss finish helps as above. Not what you've said, nor what i do, but i reckon this approach has some merit.<br /><br />Thanks for making me question what i'm doing...again...you get! 8-)<br /><br />cheers.DChttps://www.blogger.com/profile/09872820354048836577noreply@blogger.com