Well, very nice too. But what about the game? We got out a couple of boxes of English Civil War Cavalry. These were to hand as I was halfway through basing them. The plywood base is in place but I have still to add the magnets and terrain A Bellona bridge and some Pegasus river sections and away we go.
The hand of God; or pointing out some Foundry Cavalry?
1642 two Cavalry regiments clash for the control of a river crossing. 30 figures a side and Charge rules.
Move one: I heavily weight one flank and refuse the other, (pretty sophisticated stuff for 1642) Mr Asquith advances with three roughly equal units.
Move 2: My main Cavalry charge home, Huzzah. Oh he has diverted some to the bridge. Still not to worry they can only deploy two wide so he cant get much advantage. Ah my first misjudgement, if my refused flank stays where it is then any push back will take it off the board. Oh well what the hell, all units charge!
Ten minutes into the game and every figure I had left was in route. Time to retreat I think.
The figures used were a mixture of Foundry, Essex, Old Glory and the much lamented Front Rank range. at the time I painted these figure I was keen on getting an 'authentic' look of worn leather and everyday clothing. as a result I now think that they look a little dull, Still with individual basing I can easily slip in a few in brighter clothing and some black or grey horses to break up the wall of brown.
People have asked what rules I am using and to be honest I don't know yet. I have always used George Gush's WRG green set and they have invariably given a good game. But I don't know if I still fancy all that factor counting and splitting up melees into component parts. I am using Charge but it could do with a bit more period flavour. So no decision on that so far. Watch this space